Toy Outpost - Webkinz, Transformers, Shrek, Dora Toys and more!
Search Advanced SearchView Cart   Checkout   
 Location:  Home » All Toys » Graphics & Visualization » LEGO MINDSTORMS NXT-G Programming Guide (Technology in Action)  
Categories
All Toys
Action Figures & Accessories
Activities & Amusements
Arts & Crafts
Bikes, Skates & Skateboards
Construction, Building, & Blocks
Dolls & Accessories
Electronic Toys
Games & Puzzles
Learning & Educational Toys
Play Vehicles
Preschool Toys
Pretend Play, Costumes & Dress-up
Sports & Outdoor Play
Stuffed Animals & Toys
Toy Figures & Playsets
Subcategories
Mass Market
Trade
Blocks
Building Sets
Construction & Models

LEGO MINDSTORMS NXT-G Programming Guide (Technology in Action)

LEGO MINDSTORMS NXT-G Programming Guide (Technology in Action)

zoom enlarge 
Author: James Floyd Kelly
Publisher: Apress
Category: Book

List Price: $24.99
Buy New: $15.67
You Save: $9.32 (37%)



New (34) from $15.67

Avg. Customer Rating: 4.5 out of 5 stars 6 reviews
Sales Rank: 12932

Media: Paperback
Number Of Items: 1
Pages: 196
Shipping Weight (lbs): 0.7
Dimensions (in): 9 x 6.9 x 0.6

ISBN: 1590598717
Dewey Decimal Number: 629.892
EAN: 9781590598719
ASIN: 1590598717

Publication Date: July 12, 2007
Availability: Usually ships in 1-2 business days
Shipping: International shipping available
Condition: Brand New, Perfect Condition, Please allow 4-14 business days for delivery. 100% Money Back Guarantee, Over 1,000,000 customers served.

Similar Items:

  • The LEGO MINDSTORMS NXT Idea Book: Design, Invent, and Build
  • The Unofficial LEGO MINDSTORMS NXT Inventor's Guide
  • LEGO Mindstorms NXT
  • LEGO MINDSTORMS NXT: The Mayan Adventure (Technology in Action)
  • Building Robots with LEGO Mindstorms NXT

Editorial Reviews:

Product Description

The reader of this book will be someone looking for more detailed information on the NXT-G programming language used to program the LEGO Mindstorms NXT robotics kit.

LEGO MINDSTORMS NXT-G Programming Guide is suitable for young programmers, age 10 and up, as well as parents and teachers who want to learn the new language for themselves or be able to assist students/children with learning to properly program their robots.

  • Includes easy-to-follow examples for each and every programming block
  • Provides programming techniques simple enough to be understood by young programmers, age 10 and up.
  • Provides a test robot (with instructions) in the appendix for running the programs

What youll learn

  • Understand the basics of computer programming.
  • Easily program your robot with the NXT-G visual programming language.
  • See how to implement basic, intermediate, and advanced programs.
  • Learn how to program for
    • Moving
    • Waiting
    • Recording
    • Stopping
    • Displaying messages
    • Sending messages
    • Defining the duration of an activity
    • Creating random behavior
  • Practice with a free sample program.

Who is this book for?

This book is for people new to programming (10 years old and up) or for experienced programmers new to the NXT-G programming language.




Customer Reviews:   Read 1 more reviews...

1 out of 5 stars Not useful   October 11, 2008
 0 out of 1 found this review helpful

I was hoping to learn more about NXT-G. I didn't. There is nothing in this book that is not in the online help files that come with the software. There are a number of errors. The X/Y coordinate system on page 188 in wrong, half of the time in the discussion of the logic block he calls it the compare block. It expected much more from this book. In the discussion of the logic block he shows how to evaluate 2 things. That is very simple and covered in the on-line notes. He doesn't explain how to compare 3 things or 4 things. This is actually tricky to figure out. I did but an example in the book would have saved me a lot of time. As you know my now, telling the bot to turn 90 degrees will not turn the bot 90 degrees. He notes that--in the appendix--but doesn't tell you how to get accurate results. That would have been useful. It would have been useful if the author had shown how add to the number in a variable block. This is useful if you want your bot to keep a running tally of something, like keeping score. There are many more examples I could site but this will do. I did, however, discover some very useful tips in The Lego Mindsotrms NXT Idea Book. That book too has its flaws but is worth the money unlike this book.


5 out of 5 stars Great resource for NXT-G programming   February 25, 2008
 4 out of 4 found this review helpful

This book covers a lot of ground on NXT-G programming and is a must have resource for anyone serious about programming in NXT-G as the on line help included with the NXT set is not adequate.
As a professional programmer and a robotics hobbyist, I would recommend that anyone wanting to bring out the full potential of their NXT creations move to a text based language like Robot-C instead. While NXT-G is good for simple programs, it is just to difficult to create anything of any complexity as the graphical elements and all those connecting lines distract you from what you are trying to accomplish.
I am giving this book 5 stars because it does well at what it is, a reference / guide to the NXT-G programming language. It is NXT-G itself that I would only give 2 stars.



5 out of 5 stars Great Book!   February 17, 2008
 6 out of 6 found this review helpful

We bought this book for our nine year old son who had recently received the Mindstorms NXT for Christmas. He could not put the book down - read it from cover to cover and thinks it is a great book. Highly recommend.


5 out of 5 stars Lego Mindstorms NXT_G Programming Guide   August 9, 2007
 6 out of 6 found this review helpful

When it comes to wanting to do Lego Mindstorm NXT-G, this is the first book you should get. The book shows the reader what different blocks are and how they work. The book also reads in terms that middle school students can understand and follow. Programming is the most difficult item that you have to do with a roboit. This book shows is a great resource for people that are in to lego roboits.


5 out of 5 stars The Best, Most Complete Guide to NXT-G   July 16, 2007
 5 out of 7 found this review helpful

There's no other book out there that covers the NXT-G programming language. Jim Kelly covers the subject thoroughly, in a clear, friendly and encouraging style.

The book not only covers NXT-G, it's also a primer on what programming is and how it works. With this book, teachers, students and beginners will have everything they need to understand how NXT-G works and how to use it. Advanced users will learn a thing or two as well, particularly with respect to some of the lesser known blocks within the NXT-G program.




Toy Outpost is just one of many great web sites in The Outpost Network


Related Categories
• Graphics & Visualization
Computer Science
New & Used Textbooks
Custom Stores
Specialty Stores
• Programming Languages
Computer Science
New & Used Textbooks
Custom Stores
Specialty Stores
• Software Design & Engineering
Computer Science
New & Used Textbooks
Custom Stores
Specialty Stores
• General AAS
Computer Science
New & Used Textbooks
Custom Stores
Specialty Stores
• General AAS
New & Used Textbooks
Custom Stores
Specialty Stores
Books
• General AAS
Qualifying Textbooks
Custom Stores
Specialty Stores
Books
• General AAS
Games & Strategy Guides
Computers & Internet
Subjects
Books
• General
Graphic Design
Computers & Internet
Subjects
Books
• General AAS
Graphic Design
Computers & Internet
Subjects
Books
• General AAS
Graphics & Multimedia
Programming
Computers & Internet
Subjects
• General
Languages & Tools
Programming
Computers & Internet
Subjects
• General AAS
Languages & Tools
Programming
Computers & Internet
Subjects
• Software Development
Software Design, Testing & Engineering
Programming
Computers & Internet
Subjects
• General
Programming
Computers & Internet
Subjects
Books
• General AAS
Programming
Computers & Internet
Subjects
Books
• Web Graphics
Web Design
Web Development
Computers & Internet
Subjects
• General AAS
Computers & Internet
Subjects
Books
• Robotics & Automation
Computer Technology
Engineering
Professional & Technical
Subjects
• Robotics
Mechanical
Engineering
Professional & Technical
Subjects
• Paperback
Binding (binding)
Refinements
Books
• Printed Books
Format (feature_browse-bin)
Refinements
Books
• Construction, Blocks & Models
Categories
Toys & Games